Barotrauma

Barotrauma

Dead Space
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Update: 15 Aug @ 4:55pm

bug fixes

Update: 12 Aug @ 12:12pm

Added suits:
Advanced Hazard Engineer Suit

Few small bug fixes

Update: 6 Aug @ 1:09pm

Fixed talents
Gave talents correct names
Made diving suits unlockable though talents
Cleaned up characters (replaced many with versions that dont look like ass)

New outfits:
Security Suit
Engineering Suit
CEC Engineer outfit/helmet

Updated
CEC Engineer starting gear

Update: 13 Feb @ 8:09am

-bugfix

Update: 11 Feb @ 4:17pm

-bugfix

Update: 11 Feb @ 4:08pm

-added missing nodes
fix some Potential error in StatusEffect (StatusEffectAction (LostDrawings)). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target.

Update: 11 Feb @ 3:44pm

-bugfix

Update: 11 Feb @ 3:36pm

-Bug fixed

Update: 11 Feb @ 3:22pm

added opponents such as
-CarrierEX
-CarrierEX2
-Carrierex3
-Doomslasher
-Slasher3
-Slasherx
removed Corruption from modifications for now because it is too buggy it will be restored when I find a way to add it to the current version of the game
code optimization
what we are working on is new events and improving current events because some of them give poor choice
correct animations and ragdoll in opponents

Update: 11 Feb @ 2:26pm

bug FIxed