The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

POTATO PACK 3: Characters & Co-op
76 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 6 Şub 2023 @ 20:20

fixed small bug with splatoon weapons

Güncelleme: 6 Şub 2023 @ 20:15

fixed small bug with splatoon weapons

Güncelleme: 6 Şub 2023 @ 19:14

- added tainted characters and birthright effects
- fixed characters missing some repentance specific graphics
- added splatoon weapons mod
- fixed inkling/octoling sometimes taking curse door damage while swimming in repentance
- fixed aisaac trying to check for mirror world when on AB+
- fixed weird float rounding error sometimes messing with baseball bat swing cooldowns
- fixed bug with card printer checking for new card held above head in repentance

Güncelleme: 15 Oca 2023 @ 4:58

card printer:
- fixed positioning of card sprite being weird on repentance
- fixed bug that can happen if you lose and recollect the printer during a run
card collector:
- fixed multiple copies of card printer being given to player in repentance
aisaac:
- fixed tainted forgotten/soul sometimes locking up depending on which players had AI enabled/disabled

Güncelleme: 14 Oca 2023 @ 4:44

inkling/octoling - added check for brimstone + soy milk

Güncelleme: 9 Oca 2023 @ 3:22

Caasi: fixed mod thinking you have crow heart when you don't (GetTrinketIdByName function doesn't work for vanilla trinkets anymore in repentance for some reason)

Güncelleme: 11 Eki 2022 @ 23:52

AIsaac: - added check for if a coop player is a ghost and disable functions for things that ghosts can't actually do
- fixed mod changing/overwriting options if a coop player was not a recognized type
- added check for melee weapons like spirit sword/notched axe/beserk to use melee attacking like the forgotten

Güncelleme: 21 Haz 2022 @ 20:33

Güncelleme: 7 Haz 2022 @ 22:19

AIsaac updates
- fixed bug with button input mapping
- ais now avoid shop items if set to not buy things
- fixed ais getting stuck in rooms with turrets

Güncelleme: 4 May 2022 @ 0:01

AIsaac - AI now actively avoids doors and trapdoors if not set to change rooms