RimWorld

RimWorld

flyfire2002 Guns for Combat Extended
Showing 1-10 of 11 entries
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Update: 2 Jul, 2024 @ 8:30pm

[Auto-generated text]: Update on 7/2/2024 8:30:41 PM.

Update: 7 Jan, 2023 @ 10:40pm

Fixed ThingDef inheritance

Update: 21 Oct, 2022 @ 1:52pm

[Auto-generated text]: Update on 10/21/2022 1:52:33 PM.

Update: 24 Jul, 2021 @ 5:57am

[Auto-generated text]: Update on 7/24/2021 1:57:43 PM.

Update: 16 Nov, 2020 @ 12:05pm

[Auto-generated text]: Update on 11/16/2020 8:05:29 PM.

Update: 28 Feb, 2020 @ 9:39pm

Using CE texture resizing def field to make these gun matches length and position to other CE guns.

Update: 24 Feb, 2020 @ 10:16pm

[Auto-generated text]: Update on 2/24/2020 10:16:50 PM.

Update: 24 Feb, 2020 @ 8:48am

[Auto-generated text]: Update on 2/24/2020 8:48:22 AM.

Update: 19 Feb, 2020 @ 4:38pm

Fixed what ammo does MG42 use (Old version of CE had incorrect naming for the Mauser cartridge; it is fixed in the latest CE)

Update: 2 Nov, 2019 @ 12:11am

* Updated some basic firearm stats to use new CE 1.6 formula.
* Rectified wrong stats for RPK-16