Dota 2
Epic Boss Fight Reborn
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Обновление: 16 сен. 2023 г. в 7:14

more 7.34 bugfixes

Обновление: 5 сен. 2023 г. в 8:59

disabled dark willow and some more hero fixes

Обновление: 5 сен. 2023 г. в 7:13

a variety of fixes

Обновление: 15 авг. 2023 г. в 8:57

removed patreon rewards

Обновление: 6 авг. 2023 г. в 6:47

earth spirit

https://yahnich.github.io/

Обновление: 31 июл. 2023 г. в 8:05

temporarily disabled mmr

Обновление: 18 июл. 2023 г. в 1:58

GENERAL
===============
- Reduced bonus base damage from Primary Attribute from 2 to 1.5
- Reduced bonus base damage from Any Attirbute for Universal heroes from 1.4 to 1.0
- Intelligence now gives +0.4% Spell Amplification per 10 Intelligence.
- Increased bonus base damage from Agility from 1 to 1.5.
- Primary Attributes now gives +110 bonus health per 10 Strength.
- Removed the bonus base health gained per level.
- The following changes have this effect:
- Primary Attributes now provide the hero with 11 health, 0.8% spell amplification and 1.5 base damage. Uses to be 0 bonus health, 0.8% spell amplification and 2 base damage.
- Every attribute now provide Universal Heroes with 4 health, 0.3% spell amplification and 1.0 base damage. Used to be 0 health, 0.3% spell amplification and 1.4 base damage.
- Strength heroes now gain the following from +1 Strength: 33 health, 0.08% spell amplification and 1.5 base damage. Used to be 22 health, 0.08% spell amplification and 2 base damage.
- Agility heroes now gain the following from +1 Agility: 11 health, 0.08% spell amplification and 3 base damage. Used to be 0 health, 0.08% spell amplification and 3 base damage.
- Intelligene heroes now gain the following from +1 Intelligence: 11 health, 0.12% spell amplification and 1.5 base damage. Used to be 0 health, 0.08% spell amplification and 2 base damage.
- Universal heroes now gain the following from +1 All Stats: 34 health, 0.13% spell amplification and 4.5 base damage. Used to be 22 health, 0.09% spell amplification and 5.7 base damage.
- Agility, Intelligence and Strength heroes now gain the following from +1 All Stats: 33 health, 0.12% spell amplification and 3 base damage. Used to be 22 health, 0.08% spell amplification and 3 base damage.
- Increased melee hero block chance from 60% to 80%
- Reduced melee block strength against heroes from 50% of attack damage received to 35% (Overall damage reduction from 30% to 28%)
- Reduced melee block strength against creeps from 70% of attack damage received to 50% (Overall damage reduction from 42% to 40%)
- Melee heroes now also always block at least 15% of creep damage.
- Various fixes

Обновление: 14 июл. 2023 г. в 4:44

axe talent fix

Обновление: 14 июл. 2023 г. в 4:28

grimstroke fix
end of event

Обновление: 14 июл. 2023 г. в 1:59

smoothed out the meme mode qol