Dota 2
Epic Boss Fight Reborn
573개 중 311~320개 표시 중
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업데이트: 2023년 6월 17일 오전 7시 00분

fixed invoker's stats
increased hard difficulty's internal mmr from 2000 to 3500 to account for its current winrate
increasd challenger difficulty's internal mmr from 3500 to 4750 to account for its current winrate

업데이트: 2023년 6월 17일 오전 4시 35분

UI and bug fixes

업데이트: 2023년 6월 14일 오전 8시 56분

fixed ranged projectile on greater treants
swapped the health pools of round 15 and 16

업데이트: 2023년 6월 14일 오전 7시 54분

GENERAL
===============
- Removed the 2% spell amp all heroes gain every level.
- Increased the spell amplification from primary attribute from 0.015% per Primary Attribute to 0.08% per Primary Attribute => Spell Amp from 100 Primary Attribute from 1.5% to 8%
- Increased the spell amplification from primary attribute from 0.007% per Attribute (0.021% Total) to 0.03% per Primary Attribute ( 0.09% Total ) => Spell Amp from 100 All Stats from 2.1% to 9%

ITEMS
===============
- Increased spell amp on higher tier items to be more in line with spell amp from stats. Changes mostly affect T2 items and up.

BOSSES
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- Round 6: Lifestealers now have Rage and Ghoul Frenzy
- Swapped Round 15 (Death Prophet) and 16 (Ancient Dragons)
- Round 8: Increased wave delay and lowered bash damage.
- Round 10: Reduced the radius growth for Leshrac Destroyer, but increased the rate of repeat Split Earths.
- Round 11: Lowered the Rock Toss damage on split golems, increased it for Prime Golem. From 10000/12500/15000 to 18000/10000/6000 for Prime/1st Split/2nd Split
- Round 13: Reduced health of Treant and Greater Treant summons. Slightly reduced their damage.
- Round 20: Reduced attack rate and health on Golems.

업데이트: 2023년 6월 13일 오전 8시 25분

removed random hero pools for now
more tweaks to rounds that kill a disproportionate amount of people

업데이트: 2023년 6월 13일 오전 2시 34분

Various UI, hero, item and boss fixes, tuned down filter rounds (rounds where +15% of games were being lost)
now that there is a leaderboard, MMR has been reset

업데이트: 2023년 6월 12일 오전 10시 50분

solo gold, asura rapier and ui fixes

업데이트: 2023년 6월 12일 오전 8시 50분

> New meta.

Changed how heroes scale, reworked round 15, 16, 17, reworked butterfly and more
https://yahnich.github.io/ for more; although it isn't as detailed as before due to the sheer volume of changes.

업데이트: 2023년 5월 26일 오전 1시 39분

oops

업데이트: 2023년 5월 26일 오전 1시 09분

GENERAL
===============
- Fix to damaging abilities not being affected by spell amp and lifesteal due to internal engine changes
- Hand of Midas and Greevil's Greed bonus gold now shows visually as an additionally gold instance.

HEROES
===============
- Alchemist: Greevil's Greed now increases all gold gained by Alchemist by 25%
- Doom: Infernal Blade now instantly deals its damage when the debuff is applied and when it is refreshed.