RimWorld

RimWorld

Alpha Biomes
Showing 41-50 of 91 entries
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Update: 5 Jul, 2021 @ 8:44am


v2.6:

Updated for RimWorld 1.3 beta

Update: 23 May, 2021 @ 4:33am


v2.504:

Removed glowing from mushrooms in the Mycotic Jungle because vanilla game glow grid is laggy
Added a warning to the Forsaken Crags for the same reason

Update: 7 Mar, 2021 @ 11:40pm


v2.503:

Optimized code for the Forsaken Crags darkness calculation. Courtesy of Taranchuk. Thanks mate

Update: 2 Mar, 2021 @ 2:41am


v2.502:

Added rock type compatibility withe the incoming Regrowth - Anima Forest mod
Moved Alpha Animals patch to the Alpha Animals mod

Update: 4 Feb, 2021 @ 2:28am


v2.501:

Added spawn values for new animals in Magical Menagerie

Update: 12 Jan, 2021 @ 10:14am


v2.5:

Added all later Alpha Animals to spawn on the Alpha Biomes
Reduced FoodPoisonChanceFixedHuman of all VFE fish to 2%, like other vanilla raw meat types and most vegetables

Update: 13 Dec, 2020 @ 12:24am


v2.49:

Normalized fish prices to be the same as vegetables, multiplied by their nutrition value

Update: 1 Oct, 2020 @ 11:23pm


v2.48:

The Gallatross Graveyard will now spawn (if you have Alpha Animals) a moribund version of the Gallatross. This new version consumes MUCH less food, to avoid ecosystem collapse due to the regular Gallatross eating everything on the map. As a tradeoff, these Gallatross are not tameable. The Gallatross that still appear via event are unchanged

Update: 2 Sep, 2020 @ 12:11am

[Auto-generated text]: Update on 9/2/2020 9:10:57 AM.

Update: 16 Aug, 2020 @ 9:19am


v2.46:

Removed screen shaking from mining exotic rock