Stellaris

Stellaris

Starbase Buildings and Modules
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Update: 4 Sep @ 10:16am

Minor update by Sidewinder Fang:
Removed overwrites for several vanilla buildings, their functions remains unchanged. This will help make the mod more compatible but has also removed several mod unique tooltips, I may look into better solutions in future.
Updated Solar Panel modules to be more inline with the changes to 4.0, they are now usable by all empire types, Power Generators have been removed as their role is now filled by Solar Panels.

Update: 11 May @ 2:35pm

Version: 4.0.6 'Phoenix'
By: Sidewinder Fang
Updated jobs, housing and amenities values to match 4.0 amounts

Update: 1 Nov, 2024 @ 11:24am

Updated to 3.14

Update: 2 Oct, 2023 @ 1:20pm

Updated to 3.9 version of the game. Boosted the Science hubs to produce +5 of all three science resources.

Update: 3 Jul, 2022 @ 1:29pm

Added a starbase module and building for orbital rings around Penal Colonies.

Update: 19 Jun, 2022 @ 8:36am

Updated 8 faulty triggers in the system types file which had fallen out of use after the 3.4 update.

Update: 18 Jun, 2022 @ 8:57pm

Added the Orbital Resort Ring with two buildings and one module designed to make Resort Worlds more fun and interactive.

Update: 7 Jun, 2022 @ 6:00pm

Orbital rings can no longer build the regular starbase buildings and modules added by this mod.
Specialized ring versions are in the making.

Update: 6 Jun, 2022 @ 5:26pm

3.4 update:
Fundamentally changed the way administrative hubs and data archives work. With the removal of administrative capacity from the game in the 3.4 update these modules and buildings now produce large amounts of unity just like their planet based brothers.

Update: 21 Dec, 2021 @ 2:01pm

Added Russian localization. Special thanks to Naik21 for providing the translations.