Arma 3
[SP] Ravage: One Job Too Far
14개 중 1~10개 표시 중
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업데이트: 2022년 5월 3일 오후 3시 15분

Added ambient sounds script (GEORGE FLOROS [GR])

업데이트: 2022년 5월 3일 오후 3시 04분

Added thunder storm script (ALIAScartoons)
Added shooting stars script (ALIAScartoons)
Added zombie variants
Added dynamic simulation to all placed AI
Added text intro

Changed scenario ending method
Slight Increase to loot discovery rate
Changed scenario cover screenshot
Reduced zombie "damage multiplier" setting
Removed OPFOR sided bandits

업데이트: 2022년 5월 3일 오후 2시 58분

*facepalm*

업데이트: 2022년 5월 3일 오후 2시 52분

*facepalm*

업데이트: 2021년 7월 29일 오전 2시 14분

Adjusted placed AIs' and player's equipment
Adjusted starting weather
Removed weapon holster option for player
Adjusted content of a treasure box

업데이트: 2021년 4월 17일 오후 7시 50분

Hotfixed recruitable AI position from Kneeling to standing. Turn off "dirty zombies" setting.

업데이트: 2021년 4월 14일 오후 8시 13분

Adjusted AI equipment
Adjusted AI placement to coincide with Chernarus map updates
Removed some uniform mod dependencies
Broad adjustment of loot chance
Placed/removed weapons/items in Chernarus
Added map markers
Added "treasure hunts" around Chernarus
Added some and removed other recruitable units
Added dynamic animation speed to balance unlimited player stamina
Disabled Ravage dynamic music
Enabled Chernarus Redux music
Disabled player breath clouds

업데이트: 2020년 5월 6일 오후 12시 05분

Update to recent Ravage Version. Removed vehicle patrols. Removed movement restricted from equipment weight.

업데이트: 2019년 8월 20일 오후 5시 14분

Adjusted NW airfield placement and other areas to reflect the recent Chernarus Redux update. Removed radiation zones.

업데이트: 2019년 8월 18일 오전 11시 45분

Removed rhs/cup compatiblity requirements from the mission file. Sorry for the trouble.