Arma 3
[SP] Ravage Mayhem Tour: Altis
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Aggiornamento: 8 dic 2023, 22:48

-Added many possible spawn locations for the start of the scenario
-Added a map to player's starting kit

-Enabled shift clicking on map

-Increased rate for usable cars to spawn
-Increased hunger/thirst reduction rate

-Fixed missing sounds prompts

-Replaced shop inventory with catalog from "Ravage: Money Hunters - Altis"

Aggiornamento: 8 dic 2023, 22:41

Aggiornamento: 28 mar 2023, 21:08

-Fixed vendor script not displaying UI correctly

Aggiornamento: 28 mar 2023, 19:31

-Disabled radioactive rain

Aggiornamento: 28 mar 2023, 17:18

-Added several vendors
-Added many placed unique vehicles across Altis
-Added building script
-Added weather effect script
-Added "moving stacks" script
-Added loot script for zombies possibly carrying an item
-Added new scenario screenshot
-Added a secret Hidden Arsenal

-Adjusted starting player equipment
-Adjusted loot pools to remove specific item classnames to default Ravage arrays
-Adjusted scenario description

-Other change than this I forgot about maybe, oh well...have fun. :)

Aggiornamento: 6 mag 2020, 12:13

Aggiornamento: 9 ago 2019, 14:49

Added optics to military loot pool and slightly reduced total AI spawn.

Aggiornamento: 2 ago 2019, 16:37

Aggiornamento: 31 lug 2019, 10:07

Fixed the screenshot.

Aggiornamento: 30 lug 2019, 16:42