Starbound
Anom's Invisible Logic
Mostrando 1-9 de 9 aportaciones
Actualización: 14 DIC 2024 a las 20:38

Update v1.2.2

• Fixed incompatibilities with numerous other mods by adding to the end of the default blueprints instead of the start.

Actualización: 14 DIC 2024 a las 20:37

Update v1.2.1

• Additional icon and description updates.

Actualización: 6 DIC 2024 a las 21:10

Update v1.2

• Updated mod icon and description to match new standards.

• All logic gates no longer have an anchor point set, meaning they can be placed anywhere that isn't intersecting with a block, even if there are no background tiles.

Actualización: 1 ABR 2022 a las 20:04

Update v1.1.1

• Reverted filepaths to their pre-v1.1 state. The mod no longer crashes on startup.

• Added the ability to craft invisible 1s-5s Timers, which were included with the mod without recipes by accident.

Actualización: 1 ABR 2022 a las 19:47

Update v1.1.1

• Moved new logic gate subfolders into main wiring directory, instead of having them nested within the logic directory.

Actualización: 1 ABR 2022 a las 19:43

Update v1.1

• Updated mod icon and description to match new standards.

• Moved all logic gates and the recipes for said logic gates into subfolders.

Actualización: 16 DIC 2019 a las 20:59

Update v1.0.2

• Icon update.

• Updated the mod's name parameter in the Metadata file.

Actualización: 1 AGO 2019 a las 11:17

Update v1.0.1

• Fixed an issue where the game was attempting to call an invalid item.

Actualización: 24 JUL 2019 a las 17:15

Release v1.0

• Added invisible versions of all vanilla logic gates, which can be crafted at a Wiring Station. Logic gates can be seen by looking at them while holding a scanner.