Crusader Kings II

Crusader Kings II

Medieval Trade Routes (HIP map)
Viser 1–10 av 33 bidrag
< 1  2  3  4 >
Oppdatering: 19. feb. @ 9.59

- reworked equations for all trade routes,
- extended scandinavian trade route to end in eastern Karelia instead of south-west Finland,
- added one more trade post in Karelia.

Oppdatering: 29. jan. @ 9.40

Oppdatering: 9. mai 2023 @ 11.22

Trade post port building potential fix.

Oppdatering: 9. mai 2023 @ 9.33

Minor settlemets fix.

Oppdatering: 7. mai 2023 @ 11.26

Unimportant localization adjustment.

Oppdatering: 7. mai 2023 @ 11.08

- finally resolved an issue with Merchant Republics not being able to build trade post buildings with "trade post buildings turned off" rule activated ( jonjowett thx for your assistance );

Oppdatering: 6. mai 2023 @ 6.19

- slightly lowered trade routes values accross Europe;
- evened up trade routes bonuses accross Europe;
- no more sea tiles trade routes clutter as sea zones don't matter in CK2;
- added new trade post centers in: Tunis (Africa - italian route), Oran & Algiers (Africa - spanish route), Barca (Africa - asia minor route), Herakleion (asia minor route), Leinster & Dyfed (english route);
- made southern Europe trade routes partialy originate in Africa thus African coastal provinces have actual impact on southern Europe's economy;
- some visual improvements.

Oppdatering: 30. apr. 2023 @ 23.51

Oppdatering: 18. des. 2022 @ 11.26

Updated localization file so that options regarding trade post buildings are way more self-explanatory.

Oppdatering: 3. aug. 2022 @ 1.53

v.3.0

- added option to disable trade post buildings,
- fixed an issue with two instances of buildings showing up.