Garry's Mod

Garry's Mod

Kurome Ankokuboshi NPC
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Uppdatering: 16 maj, 2020 @ 12:43

-Changed bits of kill method

Uppdatering: 21 apr, 2020 @ 8:06

-Added failsafe

Uppdatering: 20 apr, 2020 @ 13:10

-Added friendly version

Uppdatering: 11 apr, 2020 @ 9:50

-Projectile now shuts down LFS, simfphys, WAC and base vehicles for a few seconds
-Projectile now has AR2 explosion effect

Uppdatering: 11 apr, 2020 @ 8:20

-KA106 will teleport less likely now
-Kurome will now run less stuck checks

Uppdatering: 28 mar, 2020 @ 8:25

-KA106 will no longer remove nextbots when hit

Uppdatering: 26 mar, 2020 @ 10:17

-Fixed again the issue with the fockin projectile

Uppdatering: 26 mar, 2020 @ 9:59

-Kurome will no longer cause respawned players to get spark effects

Uppdatering: 26 mar, 2020 @ 9:28

-Fixed projectile making error when close to a already dead entity

Uppdatering: 26 mar, 2020 @ 9:22

-targets hit by kurome will set thier health to 0