Don't Starve

Don't Starve

Sir Daniel Fortesque
Showing 11-20 of 29 entries
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Update: 27 May, 2014 @ 11:03am

- Updated Api version of the mod

- Added info about compatibility with RoG and standard game

Update: 13 Apr, 2014 @ 12:20pm

- Added creatures from "Giant steps" DLC update to the list of Good souls loot and Bad souls loot. (warg, moose, bearger, dragonfly, birchnutdrake, mossling)

Update: 13 Apr, 2014 @ 11:36am

- Added missing DLC strings (Giants steps)
- Also i write most of old strings once again to make his strings less hermetic and more friendly for those, who don't know the Medievil series :)

Update: 22 Mar, 2014 @ 12:11am

-------------- Some changes to make Mod more compatible with DLC --------------

- Fixed an issue when energy vial and life bottle didn't work with DLC
- Added souls loot to mole, catccon, glommer, lightninggoat and buzzard

Update: 2 Mar, 2014 @ 1:45am

- Fixed crash after Don't Starve update (26.02.14r.) ! Special thanks to Rincewind :)

Update: 1 Mar, 2014 @ 10:08am

- added forum thread to modinfo file.

Update: 22 Feb, 2014 @ 7:57am

- Hotfix - Sir Daniel is visible in mod list ;)

Update: 22 Feb, 2014 @ 6:50am

- Added custom organ sounds to Sir Daniel ! enjoy ;)

Update: 21 Feb, 2014 @ 12:07pm

-------- Balance & Fixes --------

+ Gargoyle tab is back! Now it's should work fine with other mods on workshop. It's easier to find special items now.,

+ Added missing quotes (ruins),

+ Nerfed energy vial and Life bottle. They heal less health, and need more resources to create them. Energy vial (5 petals, healing: 15), Life bottle (3 petals, 2 Slurtle slime, healing: 40). Now healing is less OP then before,

+ changed inventory icon of golden armor,

+ Increase number of actions for Iron axe (Chop) and Iron hammer (Mine, Hammer). Increase damage of Iron hammer and iron axe to 30. Now making iron tools is more rewarding.

+ Reduced Sanity drop (monsters & dark). In last version, sanity drop was to fast.

+ Some fixes in names of files,

Update: 18 Feb, 2014 @ 1:55pm

- I changed look of gold armor on Daniel and on the ground. Also changed duarbility from 300% to 200%. Recipe is also changed - it needs 10 gold nuggets, and also 5 good souls :)

- I lowered the light radius of good and evil soul
- added some special equip sounds to few weapons
- I changed the sound, when souls are burning in the chalice. Now it's less creepy ;)