RimWorld
Raise The Roof 1.4
11-20 van 29 items weergegeven
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Update: 14 apr 2020 om 18:18

Bugfix: Can allow building custom roofs if cells adjacent to it contain a roof holding thing

Update: 9 apr 2020 om 2:00

Bugfix: Allows pawns to build the custom roofs over roof holder type buildings without needing any existing adjacent roofs

Update: 5 apr 2020 om 20:01

Made roof constructions selectable to see what resources are left/needed to complete
Can now remove overhead mountain over collapsed rocks
Remove roof constructions will now vanish when roof collapses over it

Update: 29 mrt 2020 om 11:23

When you remove the roof of an overhead mountain and had changed the terrain underneath it, the mod now searches nearby rock chunks to approximate what chunk would drop from it.

Update: 29 mrt 2020 om 10:55

Bugfix: Colonists will not construct thick roofs if it is not connected to a roof

Update: 21 mrt 2020 om 13:39

Bugfix: Can place NoRoof zone areas in places without roofs

Update: 20 mrt 2020 om 16:14

Set roof chunk drop rate to 33% by default from mining overhead mountain
Added option setting to set it how you want

Update: 19 mrt 2020 om 16:51

Fixed infestations being spawned under the new roofs. It shouldn't do that anymore.

Made Harmony a requirement for Rimworld 1.1
If you played without harmony and have an active save, go subscribe to harmony and when you start up place harmony above core at the top of the mod list. When you load the game, click load anyways. It should load just fine.

Update: 16 mrt 2020 om 16:17

Fix for not being able to build floors under solar type roofs
Added setting for enabling/disabling infestation spawns under the roof
Disabled ability to accidentally debug kill the powercell entity under the solar roofs for v1.1

Update: 14 mrt 2020 om 18:15

Fix for GameGlow affecting sunlamps.