Total War: SHOGUN 2

Total War: SHOGUN 2

Pike & Shot: Unit and technology balance
Showing 1-7 of 7 entries
Update: 12 Apr, 2023 @ 7:21am

Small update to fix tokugawa mounted gunner recruitment (boy this is a mad good unit in campaign). Also removed bulletproof samurai limit from this mod, as it is already part of global upgrades mod so basically made it more compatible with that mod which is intended to be used with this one anyway.

Update: 3 Jul, 2019 @ 8:09pm

I've redone it the mod to be more compatible, mods which change same areas of the game will always likely have issues. The mod should now be completely compatible with my new mod "Global unit upgrades for smiths & artisians":
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1781270424

> matchlock ashigaru recruit times from nanban port now 3 to be more like vanilla
> reduction for matchlock ashigaru recruit times shows on siege building UI properly (if it wasn't before)

Update: 22 Jun, 2019 @ 5:32pm

“Gunpowder Mastery” now unlocks kneelfire for non ashigaru matchlocks (replacing fire by rank & rapid fire)

Update: 22 Jun, 2019 @ 4:38pm

Update: 15 Jun, 2019 @ 11:38pm

Update: 15 Jun, 2019 @ 11:37pm

Update: 15 Jun, 2019 @ 8:22pm