Killing Floor 2

Killing Floor 2

KF-Murder Street
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Update: 20 Jun, 2019 @ 4:00pm

-Added lots more detail to certain parts of the map both inside and outside the playable area
-Added a gore hallway to the underground metro

-tweaked the Kismet for the cannon as it wasnt quite working properly and wouldnt reactivate for the 2nd and subsequent shots

-tweaked a couple of barriers as well as changed up some AI pathing
-changed the brightness of one of the spotlights


More updates to come :)

Update: 14 Jun, 2019 @ 11:41pm

-A Couple of significant changes to the cafe walls and interior for balancing and artistic looks
-Added a couple of stacks of barrels for balance
-fixed a couple of areas that you could get stuck on
-Added some detail to the parking garage
-added some detail to the outside street near
-added roof trim to the office building
-tweaked some spawn volume settings for min max spawn range and predictive visibility.

Update: 12 Jun, 2019 @ 9:45pm

Update: 12 Jun, 2019 @ 8:08pm

-Applied material instance to (2) wall meshes. (graffiti)
-Fixed loud electrical sound near map spawn (replaced with quieter noise)
-Fixed Ugly spinning clock made it nice and simple.
-Increased the brightness from 0.04 to 0.06 outdoors

Update: 12 Jun, 2019 @ 6:35pm

Update: 12 Jun, 2019 @ 5:33pm

-Fixed client sound issues

Increased Outside global brightness from 0.02 to 0.04 should make it a lot easier to see things and navigate

Update: 12 Jun, 2019 @ 3:01pm

Update: 12 Jun, 2019 @ 12:25am