Stellaris

Stellaris

Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
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Update: 20 Nov, 2019 @ 5:58am

Update: 19 Nov, 2019 @ 5:55pm

Update: 19 Nov, 2019 @ 4:47pm

-Patch Note-

Ascension Perk
Determined Exterminator
'War Protocol: B1-66ER' perk has added, which allow player to trigger machine uprising against other empires.

Driven Assimilator
'Mechanical Evolution' perk has added, which allow full assimilation of organic species into machine.
It also add research option of 'Organic Imitation' technology.
Can NOT be combined with 'Mixed Evolution' perk.

Rogue Servitor
'Servitor Economy 2.0' perk has added, which unlocks various buildings and jobs for bio trophies.

Added
Edict
'Uprising Protocol Target Selector' edict is added, which let player to choose machine uprising target empire.
'Mechanical Assimilation Control' edict is added, which let player to choose whether organic species will be fully assimilated or not.

Technology
'Organic Imitation' technology has added, which unlocks below 4 unique traits.

Traits
'Erudite' trait: Calculator job's output +25%, Cost 4
'Assembly 2.0' trait: Pop assembly speed +30%, Pop's housing demand -10%, Cost 4
'Robust' trait: Pop's amenity need -20%, Pop's upkeep -20%, Pop's resource output +5%, Cost 4
'Engineered Speciality' trait: Cost 3, Mining Drone job's mineral production +2 (It's fixed amount.)

Buildings
Organic Research Complex: 'Researcher' job +10
Organic Foundry Complex: 'Metallurgist' job +10
Organic Factory Complex: 'Artisan' job +10
Organic Entertainment Complex: 'Entertainer' job +10
Organic Medical Complex: 'Medical Worker' job +10
All of them provide 1 of 'Maintenance Drone' job.

Jobs
Following jobs are added with 'Servitor Economy 2.0' ascension perk:
'Researcher' job: Research points +3, Consumer goods upkeep 2
'Metallurgist' job: Alloys +2, Minerals upkeep 4
'Artisan' job: Consumer goods + 5, Minerals upkeep 5
'Entertainer' job: Unity +2, Consumer goods upkeep 1, Planet Amenity +5
'Medical Worker' job: Planet Amenity +4, Pop growth speed +5%, Consumer goods upkeep 1
All of them increase Menial Drone's Output by almost 0.2% and reduce Pop Housing Usage by 1 (Pop won't need housing.)

Changed
Trait
'Emotion Emulators' trait for 'Bio Mechanical' species: Pop Amenities Usage -20% -> Amenities from Jobs +20%
'Enhanced Central / Motion Processors' trait: Cost 4 -> 3

Update: 17 Nov, 2019 @ 8:27am

-Patch Note-

Changed
Civic
'Synthetic Ascended' civic game start effect will not assimilate species which has serviles trait.

Update: 16 Nov, 2019 @ 11:08pm

-Patch Note-

Changed
Overwritten Vanila Files
Stellaris\common\country_types\00_country_types.txt
line 383 to 385, line 420 to 435 -> line 383 to 385 only

Update: 13 Nov, 2019 @ 7:52am

Update: 10 Nov, 2019 @ 3:49am

-Patch Note-

Added
Compatibility Patch
Plentiful Traditions 2.5.0 - Extra Perks

Update: 10 Nov, 2019 @ 2:39am

Code changes merged

Update: 10 Nov, 2019 @ 2:30am

Update: 10 Nov, 2019 @ 2:25am