Natural Selection 2

Natural Selection 2

Rant's balance mod
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Uppdatering: 12 sep, 2019 @ 12:20

Uppdatering: 8 jun, 2019 @ 11:59

- Fixed that the Flame damage type (Cyst & Clog) changes weren't loaded
- Shotgun
- Reduced damage of center pellet to 15 from 25
- Increased damage of inner ring's pellets to 17 from 15
- Increased center offset for inner and outer ring's pellets by 0.1
- ARC
- Changed ARC's radial damage falloff to use XZ distance (ignore Y (height) axis). So ARCs total damage is consistent and doesn't depend on the height of the main target's model origin.

Uppdatering: 6 jun, 2019 @ 5:30

Uppdatering: 6 jun, 2019 @ 4:33

Fixed that the Mine changes weren't loaded correctly
Fixed Shotgun spread pattern
Fixed Cluster & Pulse grenade damage types
Made flame damage stronger against clogs & cysts

Uppdatering: 5 jun, 2019 @ 12:14

Initial release