Natural Selection 2

Natural Selection 2

Rant's balance mod
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 12 set 2019, 12:20

Aggiornamento: 8 giu 2019, 11:59

- Fixed that the Flame damage type (Cyst & Clog) changes weren't loaded
- Shotgun
- Reduced damage of center pellet to 15 from 25
- Increased damage of inner ring's pellets to 17 from 15
- Increased center offset for inner and outer ring's pellets by 0.1
- ARC
- Changed ARC's radial damage falloff to use XZ distance (ignore Y (height) axis). So ARCs total damage is consistent and doesn't depend on the height of the main target's model origin.

Aggiornamento: 6 giu 2019, 5:30

Aggiornamento: 6 giu 2019, 4:33

Fixed that the Mine changes weren't loaded correctly
Fixed Shotgun spread pattern
Fixed Cluster & Pulse grenade damage types
Made flame damage stronger against clogs & cysts

Aggiornamento: 5 giu 2019, 12:14

Initial release