Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Visar 1–10 av 21 poster
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Uppdatering: 15 nov, 2024 @ 13:54

- Autosolver fix

Uppdatering: 15 nov, 2024 @ 13:10

- Bugfix by Timwi

Uppdatering: 26 aug, 2024 @ 12:43

- Fix missing material on colorblind text

Uppdatering: 15 aug, 2024 @ 10:46

- Add back SFX and interaction punches
- Fixed strike logging where solution and pressed arrow were reversed

Uppdatering: 9 aug, 2024 @ 18:02

- Fixed the module being set to 7 stages accidentally

Uppdatering: 9 aug, 2024 @ 17:30

- Added ruleseed support by Quinn Wuest and Timwi

Uppdatering: 4 jul, 2022 @ 17:41

- Fixed status light position

Uppdatering: 14 jun, 2022 @ 18:56

- Added colorblind & controller support
- Fixed z-fighting on the sides of the buttons
- Removes some useless assets and code
- Fixed the module highlight being too high
- Button press sounds now come from the buttons themselves
- Minor modifications to showing letter when lights turn on
- Improved SVG for the manual
- A bunch of optimizations that were made in the other arrow mods which includes some of the above changes

Uppdatering: 30 apr, 2020 @ 12:45

- Fixed module being too low on the y axis

Uppdatering: 17 mar, 2020 @ 19:00

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
- Made it so you cant spam the module to death and kill it
(end old stuff)
- Shortened TP help message