rFactor 2

rFactor 2

Indycar 2019
Showing 1-10 of 11 entries
< 1  2 >
Update: 16 Sep, 2019 @ 11:23am

change log patch 4
-Adjust

Update: 2 Sep, 2019 @ 3:03pm

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 27 Aug, 2019 @ 10:13am

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 30 Jul, 2019 @ 8:57am

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 11 Jul, 2019 @ 9:15am

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 4 Jul, 2019 @ 1:04pm

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 4 Jul, 2019 @ 9:32am

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 25 Jun, 2019 @ 1:43pm

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 25 Jun, 2019 @ 10:10am

change log patch 1
-Added chrome rims - enable by genstring in veh file
-Front tire and rims narrower
-Speedway rear wing larger
-Road rear wing slightly bigger
-Road front wing slightly smaller
-Added PRB materials
-Updated tires to CPM
-Changed diffuser downforce
-Tweaked rc/sc downforce slightly
-Increased Honda power slightly
-Added the standard 8 engine mixtures
-Decreased rpm when the anti stall kicks in (but it is still significantly more reliable then irl)
-Moved onboard2 because wing is different

There may be some issues with the new shaders, I'll try to fix them and update them ASAP

Update: 6 Jun, 2019 @ 8:31am

First alpha release