Space Engineers

Space Engineers

Critical Reactor Explosions
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更新: 2021年1月5日 @ 22時48分

Tweaked the explosion effect. (Still looks awful, but not as awful)
Reduced the explosion size a touch to better represent the actual damage range. (Still probably too big)
Included an explosion lifespan modifier based on the size of the explosion.

更新: 2021年1月5日 @ 21時55分

Updated particles effect creation to ensure explosion effects are visible.

There was an issue when beyond a certain distance from the galactic origin (0,0,0 gps coord) that would make the explosion effect not spawn correctly.

更新: 2020年7月18日 @ 21時57分

5% - 10% made large ship large reactors un-combustable in vanilla beyond some kind of wildly unlikely circumstance.

Changed to 2% - 10%.

I need to look into adding a connection to weapons-core, and changing the percentage threshold accordingly.

更新: 2019年6月4日 @ 15時46分

Hotfix:
All damage was setting off reactors.
Really not sure why this was not mentioned.

更新: 2019年6月1日 @ 19時59分

Bug Fixes

更新: 2019年5月20日 @ 18時26分

Revision 1:
Increased possible failsafe failure:

  • Instead of 10% integrity damage required to detonate now reactors can detonate between 1% and 10% integrity damage based on current output compared to max output.
  • This will probably be nerfed in the future, as this may make reactors a little too volatile, but everyone likes big explosions. :-)
  • None to fret though, this system is still a good idea, and may just turn into 5% to 10% in the future instead of 1% - 10%.

更新: 2019年5月16日 @ 18時05分

1.0 Initial release.