Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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Update: 24 Oct, 2019 @ 11:46am

It should show 2.5 compatibility now.

Update: 24 Oct, 2019 @ 11:18am

- Reworked the planest to improve pop bloat, I'm doing my part to keep games running smoother long.

Update: 11 Oct, 2019 @ 12:37am

Update: 10 Oct, 2019 @ 11:06pm

The picture is updated!

Update: 9 Oct, 2019 @ 8:50pm

Should be updated to 2.4

Update: 2 Oct, 2019 @ 11:37am

Features
- Crystal Planets now grant a special level 5 sensor
- Eludium Planets now grant a special level 6 laser

Tweaks
- Updated Crystal/Floating/Graveyard/Techno-Organic Buildings
- Lowered amount of jobs givin by districts for unique planets (now +2 & +1)
- Changed Special Building for Acean to be an upgraded version of the Food Centre
- Changed Special Building for Eludium to be an upgraded version of the energy nexus

Update: 14 Aug, 2019 @ 1:47pm

Tweaks
- Syncretic Evolution now allowed on unique worlds.

Bugfixes
- Acean Crystal/Eludium deficits now cause problems for the player.

Update: 5 Jun, 2019 @ 11:14pm

- Updated to 2.3
- Crystal + Eludium is now tradeable.
- Added Archive Start for robots.

Update: 13 May, 2019 @ 7:26pm

Fixed an issue with Archive Spawning in the other planet.

Update: 12 May, 2019 @ 10:14pm

Initial Upload, split this section from the main mod, you will still need to have PD to use this mod.