Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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Uppdatering: 4 dec, 2022 @ 21:41

- fixed an issue with the trait rules overwrites

Uppdatering: 1 dec, 2022 @ 8:16

- fixed an issue with gene modding positive traits

Uppdatering: 30 nov, 2022 @ 23:20

- removed hive option from Techno Origin

Uppdatering: 28 nov, 2022 @ 23:26

- Techno-Organic - Rebalance, New Traits, New Tradition Tree, Buildings, Deposits, Holding
- Fixed Issue with Scrapbot wanting to hang out and grab a drink at the Scrapyard System
- Rebalance Crucible Building to +1 alloy, -3 energy
- New Hive Corpyceptic building works in Graveyard system
- Give issue with Tiyanki System Whale Names and gave System a unique name
- Remove Driven Exterminator from Unique Origin Civics

Uppdatering: 1 nov, 2022 @ 23:19

- New Planet - The Scrapyard!
- New Archive World Building
- New Crucible Building

Uppdatering: 20 sep, 2022 @ 9:24

- Updated to 3.5

Uppdatering: 4 sep, 2022 @ 19:48

- Tweaked Crucible Upkeep a bit, now costs more.
- Fixed an issue with a crystal building giving hives regular jobs.

Uppdatering: 27 jul, 2022 @ 23:42

- Crucible start now gets nearby planets
- Fixed an issue with the Transcendence AP overwrite

Uppdatering: 13 jul, 2022 @ 12:12

- Quick hotfix for traits.

Uppdatering: 11 jul, 2022 @ 22:51

- fixed some issues with the techs