Stellaris
Planetary Diversity - Unique Worlds
Wyświetlanie 71-80 z 100 pozycji
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Aktualizacja: 4 września 2021 o godz. 23:40

- Fixed an issue with Crucible Arc Sites Spawning

Aktualizacja: 3 września 2021 o godz. 17:47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Aktualizacja: 30 lipca 2021 o godz. 19:41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Aktualizacja: 30 czerwca 2021 o godz. 21:40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

Aktualizacja: 15 kwietnia 2021 o godz. 18:32

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

Aktualizacja: 29 października 2020 o godz. 10:09

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

Aktualizacja: 15 września 2020 o godz. 19:09

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

Aktualizacja: 19 lipca 2020 o godz. 12:04

- Fixed small bug with the Techno-Organic system

Aktualizacja: 14 czerwca 2020 o godz. 22:29

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds

Aktualizacja: 18 maja 2020 o godz. 13:37

- Fixed issue with initializers.