Stellaris

Stellaris

Planetary Diversity - Unique Worlds
Viser 71–80 av 100 bidrag
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Oppdatering: 4. sep. 2021 @ 23.40

- Fixed an issue with Crucible Arc Sites Spawning

Oppdatering: 3. sep. 2021 @ 17.47

- Added The Crucible, a new unique world with Arc site, Origin and Story
- Changed Floating world habitability to match oceanic as part of a future expansion of unique worlds
- Fixed an issue with some races starting with a bigger Archive World
- Added a colour correction for Archive Worlds

Oppdatering: 30. juli 2021 @ 19.41

- Big Rework of the Graveyard Events, Buildings and Bonuses
- Change the name of the Graveyard World to the Tiyanki Graveyard
- Archive World is also now just named the Archive
- Fixed an issue where the nearby Unique world systems were getting colony events
- Tweaked the Archive Relic a bit

Oppdatering: 30. juni 2021 @ 21.40

- New Floating World Art
- Completely redid all Floating world decisions, story, SR etc
- Removed the ability to turn unique worlds into Arcs
- Added Global Flag on game start

Oppdatering: 15. apr. 2021 @ 18.32

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

Oppdatering: 29. okt. 2020 @ 10.09

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

Oppdatering: 15. sep. 2020 @ 19.09

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

Oppdatering: 19. juli 2020 @ 12.04

- Fixed small bug with the Techno-Organic system

Oppdatering: 14. juni 2020 @ 22.29

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds

Oppdatering: 18. mai 2020 @ 13.37

- Fixed issue with initializers.