Left 4 Dead 2

Left 4 Dead 2

United We Stand (Normal)
8件中 1-8 を表示
更新:2024年11月17日 @ 21時17分
更新者:McLovin420

(Survival): Fixed issue where the Survivors spawned at the incorrect area in The Passing Map 1 (Riverbank)

更新:2024年4月24日 @ 21時41分
更新者:McLovin420

Fixed issue on Passing Map 1 where the L4D1 bots would spawn at random areas upon restarts

更新:2023年5月23日 @ 20時34分

- Removed VSLib files and all VSLib related dependencies.
- Made it so the real Zoey spawns on L4D2 Survivor maps instead of "Fake Zoey".
- Co-op/Realism: Fixed issue on The Passing Map 3 where the game would crash when restarting the map.
- Fixed an issue when an extra Survivor died on the previous map, their health would be set to 1 instead of 50 if the round restarts.

更新:2022年3月22日 @ 20時10分

We think we've finally found out why the United We Stand mutations are crashing.
It seems to be caused by not setting an "Image" for each Mutation's mode file.
From testing it should be fixed.
After we added the image key, we weren't getting any crashes.

更新:2020年12月21日 @ 9時45分

Fixed extra bots not properly retaining their weapons and stats across map transitions.
In L4D1 campaigns, the extra L4D2 bots can now be revived with a defibrillator.

更新:2019年5月12日 @ 21時04分

corrected all game modes (coop, realism, survival)

更新:2019年5月12日 @ 19時45分

added support for realism mode

更新:2019年5月12日 @ 19時25分

Normalized version directly from the Mutation Mod creator/author himself.
This version simply only adds the original survivors alongside the Left 4 Dead 2 survivors.
Everything else remains vanilla with no other changes such as special infected spawns.
So if you still want a harder difficulty challenge, you could still play on advanced or expert modes.