Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: 30 Aug, 2019 @ 9:22am

- Krang Skills updated to be more aspect ratio correct.
- Stopped dummy drawing after end of round was called
- Changed some timings on the Tactic display and removal.

Update: 29 Aug, 2019 @ 6:11am

- Goldyx Skills updated to be more aspect ratio correct.

Update: 27 Aug, 2019 @ 7:11am

-Moved the Ymirgh's skill image links back to steam cloud.
-Added the text for the rest of Ymirgh's Co-op Skill tooltip.

Update: 26 Aug, 2019 @ 7:44am

- Ymirgh Skills updated to be more aspect ratio correct.

Update: 22 Aug, 2019 @ 3:38am

- Fixed dummy with no cards problem
- Dummy color bar wasn't scaling correctly
- Removed the pause in the UI update when dummy plays his turn

Update: 20 Aug, 2019 @ 7:53am

- Scanned Hi res Shades of Tezla reward backs
- Arythea Skills updated to be more aspect ratio correct.
- Braevelar Skills updated to be more aspect ratio correct.
- Toned down the blue table a bit

Update: 13 Aug, 2019 @ 9:30am

-Fixed the End Turn button being turned off at the wrong time.

Update: 11 Aug, 2019 @ 8:33am

-Made the tomb and dungeon info card flip when village and monastery flip in 'Dungeon Lords' scenario.
-Removed sticky from all cards. Picking up the cards won't bring other cards along with it.
-Added the color bar to be updated along with the model and standee base
-Made the colors get updated every update of the main UI.

Update: 10 Aug, 2019 @ 9:13am

- Moved play area cleanup to the first click of end turn, and card draw to the second click of rewards claimed.
- Made unit wounds in play area delete
- Included Bonds of Loyalty in the command tokens to be reset at end of round
- Made center table tintable. For now it's blue to simulate the water
- Raised the text and "Return Pugs" button so it doesn't vanish when zoomed in.
- Added tintable position mats to help players know what color is what Mage Knight
- Auto tinted the model bases to their hand color

Update: 6 Aug, 2019 @ 8:35am

-Added Tragic's token pile image change script, so you can see your discards.
-Rearranged the token piles, and moved the discard piles.
-Made the "Return Pugs" button a one click to do all button.
-Rescanned all the Ruin Tokens to make them work with the discard pile script