Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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更新:2019 年 11 月 21 日 @ 上午 5:37

• Tweaked the Artifact button's size and the original button's coloring
• Night/Day is coming variant added.
• Rampage and More Rampage Variant added
• Tactic removal is turned off when Day/Night is coming is on.
• Skill reference cards change state for competitive games.
• Volkare's Quest guide sits on the ground again.

更新:2019 年 11 月 16 日 @ 上午 12:50

• Volkare's Terrain tile now flips tripping the token deploy script.
• City Terrain tile now flips in Ladyhawke Scenario tripping the token deploy script.
• Lady Hawk scenario Blue City has a burnt Monastery now.
• Fixed starting a game with a player of a color that doesn't have a hand.
• Artifact Deck now has REJECT Buttons, which claims all cards NOT selected

更新:2019 年 11 月 13 日 @ 上午 8:06

- Changed Figure Bases to be a colored ring so you can see what hex is bellow.

更新:2019 年 11 月 12 日 @ 上午 2:18

• Added "Conquer and Hold" scenario Scoring
• Removed score button for the "One to Return" scenario
• Added more checks for wounds
• Fixed a bug when player and dummy have empty decks, they were both calling end of round.

更新:2019 年 11 月 10 日 @ 上午 7:57

• Made a better collider.
• Standees get the new collider now.
• Turned Sticky off on the round tokens, so you can put a shield down on top.
• Standee now snap to points not grid
• Added Offer and other headings
• Adjusted the spell offer down to match the spacing of the other offers.

更新:2019 年 11 月 8 日 @ 上午 6:59

• Added a "Discard Banner" note to the end of round warning
• Mage's Shield tokens played to a monastery hex, now burns the monastery.
• Adjusted the Monastery offer right one spot.
• Shields will drop through the player model to the board

更新:2019 年 11 月 7 日 @ 上午 7:42

• Added Relic Hunter Scoring and greatest Relic Hunter

更新:2019 年 11 月 6 日 @ 上午 2:51

• Added Mines Liberation Scoring and Greatest Liberator
• Added Volkare scoring
• Added a placeholder score for conquered Tezla Leaders to remind players to count manually.

更新:2019 年 11 月 5 日 @ 上午 6:08

• Added a placeholder score for conquered cities to remind players to count manually
• Added Dungeon Lord Scenario Scoring and greatest dungeon crawler
• The script will look for shields on face down tan or red tokens which are supposed to mark tomb locations.
• Adjusted some names to fit better

更新:2019 年 11 月 4 日 @ 上午 4:04

• Added Volkare Pursuit score if using volkare as a city
• Tweaked the size and timing of unit claim detection area.