Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Uppdatering: 30 okt, 2021 @ 20:35

• Druid Nights resets marked glades amount when performing ritual.
• Added 'End Game' detection for The Gauntlet.
• Added 'End Game' detection for Quest for the Golden Grail.
• Made Quest for the Golden Grail End immediately.
• Friendly Cities won't recommend retreating to a safe space.

Uppdatering: 28 okt, 2021 @ 7:28

• Fixed dummy deed deck zone height, so should grab all his cards now.
• Added 'End Game' detection for Druid Nights.
• Druid Nights reset marked glades amount when cleaning at end of round.

Uppdatering: 27 okt, 2021 @ 5:33

• Fixed Day Tactic 2 error when objects are in the play area. (Banner cards under units for eg.)
• Changed some wait frames to wait.time for more consistent behavior on different machines.
• Added 'End Game' detection for Dungeon Lords.
• Added 'End Game' detection for Lost Relic.
• Cards in play area will shrink when there is more than 10 objects found there.

Uppdatering: 23 okt, 2021 @ 8:49

• Added 'End Game' detection for Realm of the Dead.
• Changed broadcast when shield dropped on Graveyard in Realm of the Dead.
• Updated Reward Reminder for graveyards in Realm of the Dead.
• Volkare Solo skill will load again.

Uppdatering: 22 okt, 2021 @ 9:43

• Added 'End Game' detection for Mines Liberation.
• Added shield drop for conquering a mine.

Uppdatering: 21 okt, 2021 @ 9:00

• Added 'End Game' detection for First Reconnaissance.
• Added 'End Game' detection for Ultimate Conquest.
• Added 'End Game' detection for Hidden Valley.
• Added 'End Game' detection for Life and Death.

Uppdatering: 20 okt, 2021 @ 8:42

• Stopped Volkare picking custom mage knight skills if not playing with them.
• Added end game detection for Conquest, Conquest Blitz, First Conquest and Fast Forward Conquest.
• Added end game detection for Volkare's Return, Blitz and Quest.
• Volkare's model gets put in the chest when his army is defeated.

Uppdatering: 19 okt, 2021 @ 7:38

• Translated Coop assault interface.
• Camera 0 controls the load camera, so changed it to full table.

Uppdatering: 17 okt, 2021 @ 5:28

• Coop-Defense interface stays on Volkare's turn until after the defense is decided.
• Adjusted saved camera focus positions.
• Added saved camera Shift+0.

Uppdatering: 16 okt, 2021 @ 9:02

• Did some more translation work.
• Volkare won't broadcast his random attack chosen multiple times in multiplayer.
• Stopped Volkare getting an out of turn action when on a village.
• Stopped the "Retreat" reminder when in a city you don't have a shield on.
• Added card color descriptions to some missed Rise of the Forgemaster Cards.
• End Round timing adjusted to ensure all offers are replenished.
• Coop Assault Interface title updates to be match it's situation called.
• Volkare's interface updated to handle coop city defense properly