Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Actualización: 10 JUL 2020 a las 8:31

• Returned Mage Knight selection back to normal.
• Solo Mage Knights will be, moved to white position 2 still.
• Changed background back to Tavern
• Table Toggle button (in front of the clock) hides the table not used now.
• Improved claim buttons.

Actualización: 9 JUL 2020 a las 8:51

- Shrunk offer scripting zones
- added number to claim buttons to help identify problems
- cleaned the claim code a fraction more.

Actualización: 9 JUL 2020 a las 5:35

• All players can click the dummy's end of round button now.
• Claiming unit from wrong location warning is reported in the player's color now.
• Crystals will highlight when in your play area suggesting they are mana not crystals.
• Put mana dice bag back to infinite,

Actualización: 8 JUL 2020 a las 8:44

• Removed Tavern background.
• Added Larger minimalist table.
• Couldn't decide which I liked better, so added a button to toggle the tables.

Actualización: 8 JUL 2020 a las 6:32

• Flipping half banner cards won't toggle full size mid flip.
• Rule Tooltips removed across all states.
• Updated the error message explaining how to change seats.
• Stopped the deck shrinking again, as wounds can't be dropped in the discard pile.

Actualización: 7 JUL 2020 a las 5:01

• Random Cities isn't available for Lost Relic or gauntlet scenario's.
• Drop down scenario option won't have blitz in the scenario name when making a second choice.
• Lost Relic Scenario Removes City cards, models, and reminders.
• Rule book open script won't error if the page is already open.
• Somehow lost the changes I made a few patches ago, re adding them again:-
○ Prevented Druid Nights having Start at Night Variant for Mystery Solo
○ Forced Fast Forward conquest to start at night
○ Adjusted the Odds for Variants to be selected for the Mystery Solo Game to 3 in 10.
○ Starting at a higher level adjust the hand size accordingly.

Actualización: 6 JUL 2020 a las 8:33

• Updated Coop and Comp skill descriptions.
• Did a grammar pass of all the skill descriptions.
• Coop and competitive skills found in play area at end of turn are cleaned to the next player.
• Coop skills that have been used by another player get returned to the owner.
• Crystals on skills that expect them will travel with the skill, and be deleted after doing the rounds.
• Added Master of Chaos Skill's other states to skill database
• Manual Hand size increase now deals correctly
• Rules all open to the matching page for a scenario.
• Shields dropped on city hex won't report the relic message when not playing Lost Relic scenario.
• Friendly cities get a shield from every player when found.

Actualización: 1 JUL 2020 a las 5:54

• Dummy draw code only reads crystals on his card now.
• Coop skills update their description when used in solo games.
• Setup positions are now forced to use the central two first, then the external two.
• Removed 'Position"' from setup menu Mage selection.
• Changed setup option to '- Include Shades of Tezla Monsters'.

Actualización: 27 JUN 2020 a las 8:15

• Updated scoring code to use ".tag" instead of ".name" to detect cards.
• Prevented Druid Nights having Start at Night Variant for Mystery Solo
• Forced Fast Forward conquest to start at night
• Adjusted the Odds for Variants to be selected for the Mystery Solo Game (3 in 10).
• Starting at a higher level adjust the hand size accordingly.

Actualización: 23 JUN 2020 a las 4:42

• Hand size now remembers any manual adjusts when avatar is dropped.
• Adjusted the play area detection of cards to allow modded cards to be used.