Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
291-300 van 671 items weergegeven
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Update: 16 apr 2021 om 9:16

• Next player fixed to make end round function properly again.
• Improved "Run out of Rounds" game over message.
• Wound card dropped to return to bag won't change to token.

Update: 15 apr 2021 om 8:55

- Ending the scenario on Volkare scenario will get to a game over screen.

Update: 14 apr 2021 om 9:38

• Main Ui won't auto move anymore

Update: 13 apr 2021 om 9:04

• Volkare uses an orange dropped arrow when not following the drawn card.
• Converted wound card drops token at top of unit card.
• Wounds placed in play area during reward claim stage will be cleaned.
• Ruins reveal at night when Avatar is dropped on the location.
• Remove Bonus cards option forced on for First Reconnaissance scenario.
• Bonus card option resets with other options when changing scenario.
• Dummy won't lose "all Skills" option.
• Night Tactic 2 animates better when using button.

Update: 12 apr 2021 om 8:57

• Night Tactic 2 Automation animated better.
• Reward text knows if turn has been forfeited.
• Stopped megapolis erroring when deploying.
• Volkare interacts with megapolis properly now.
• Defeated cities won't get the level change buttons after reload.

Update: 10 apr 2021 om 1:26

• Wound card convert does not animate.
• Night tactic 6 won't have "stored" in deck description if equal to zero.
• Help box mentions bonus card option state.
• Data recording now includes bonus card removal.
• Banner of command Loads with decal now.
• Removed translation url's from half banner cards as they are still a bit buggy.

Update: 9 apr 2021 om 9:18

• Held back dice from out of turn players returned to mana pool together.
• Re added Spanish, French & Korean Language cards.
• Added option to remove bonus Ultimate Edition Cards.

Update: 8 apr 2021 om 7:20

• Wound cards convert only at a vertical position that will land in unit area.
• Dummy won't be skipped if tactics are shown.
• End round clean up, shuffle and deal is timed better.

Update: 4 apr 2021 om 6:40

• Mod info tile showing Units states.
• Card separator script applied to units.
• Monastery doesn't double deal to first spot when two played at start.
• Removed white spots from corner of Wound Card Bag.
• Change wound card to wound token in unit area.

Update: 1 apr 2021 om 9:15

• Terrain bag description explains playing face down and flipping.
• Claiming multiple units won't overlap them.
• Banner of Fortitude back to English.
• Added two Mod info tiles above the table.
• Tweaked skill claim button timing