Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: 25 mei 2022 om 10:29

• Move calculator does calculation based on your location at start of turn now.
• Removed the explore hex cost highlight until a more intuitive solution can be found
• Added portal card for players to use.
• The script will move the current player to the portal hex at the start of turn and back at the end.

Update: 19 mei 2022 om 16:02

• Volkare Red Spell draw will detect mages two players away.
• Only skills leaving the communal area will remove the claim buttons now.

Update: 12 mei 2022 om 12:07

- Deleting a crystal from player zone immediately after dropping it there won’t error.

Update: 9 mei 2022 om 6:17

- Defeating Volkare when fully attending will game over immediately.

Update: 8 mei 2022 om 8:45

• Moved terrain decals to preload board.
• Turn order fixed in Solo if attacked by Volkare.
• Dice gets returned if fully attending a Volkare Assault in solo.
• Added second click to Volkare's Retreat Option to be sure you've moved your Mage Knight.
• Setup Menu handles higher Volkare levels again.
• Setup Menu correctly shows megapolis on Volkare scenarios.
• Faction reward scoring is more robust. Puppet Master monsters won't be counted.

Update: 30 apr 2022 om 3:54

• Resource tracker expands and collapses properly.
• Fixed a move calculation error.

Update: 29 apr 2022 om 7:43

• Move calculator understands rampaging interaction.
○ Hex moves adjacent to a rampager won't calculate past it.
○ Hex zig zag move is calculated and will continue .
○ Walls protect from rampager
• "Attac" spelling error in resource tracker fixed.
• Resource panel can be hidden.

Update: 25 apr 2022 om 6:07

• Stopped cities thinking they were still a megapolis if changing mage knight selection.
• Fixed label on Jormund's turn order token.
• Ladyhawke rules are stored with the first page visible.
• Changed include Ymirgh option description.

Update: 24 apr 2022 om 9:07

• Moved hidden decals under "Mirrored Source" to their own delete-able object.
• Coop assault left mana dice won't cause error if manually returned.
• Summoned enemies get the city bonus also - super rare event but can happen.

Update: 22 apr 2022 om 9:52

• Improved resource tracker move display
○ Explore hexes are highlighted.
○ Limited the range of red hexes to 10 above the dialled in move value.
○ Fortified hexes won't calculate move past them.
○ Rampaging monsters stop movement calculation.
○ Added numbered hex decal 12,13,14,15.