Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Viser 551-560 af 671 forekomster
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Opdatering: 6. dec. 2019 kl. 15:01

• Night tactic six button won't show up when in the remove zone.
• Efficiency and Volkare score text color is back to black again.

Opdatering: 6. dec. 2019 kl. 14:33

• Fixed the notice appearing to bounce in or out sometimes
• Wounded units are worth half individually now, not as group.
• Efficiency scoring includes your current round in the count (not the score)
• Night tactic 6 will just claim the cards when there is no other option
• Day tactic six UI buttons need a card played or discarded now.

Opdatering: 4. dec. 2019 kl. 3:17

• Made score board only show for player(s) who have clicked it.
• Made the player relevant pop up notes only show for that player.
• Removed fame needed to level from the Control UI, when you reach level 10.
• End turn button only activates if you have played or discarded a card.
• Added tool tips to the End Turn and Round Buttons to help explain why they might not be active.
• Fixed night tactic six trying to turn on it's buttons after it was removed.
• Fixed night tactic six showing the claim button if the deed deck is empty.
• Banner cards not dropped at bottom of units will be treated as ordinary cards again.
• Fixed the scoreboard being too long under certain conditions
• Made the scoring routine read banners on units.

Opdatering: 2. dec. 2019 kl. 5:01

- Fame Shield tokens know if they have wrapped around and keep counting

Opdatering: 29. nov. 2019 kl. 6:34

• Night tactic six improved code and can only be pressed by player sitting at its position.
• Made artifact deck save settings, so it will work after ctrl+z

Opdatering: 28. nov. 2019 kl. 7:21

* Made night tactic six use buttons on the card instead.

Opdatering: 27. nov. 2019 kl. 6:22

• Changed the timing on the claim buttons to be quicker for cards that don't get replaced.
• Fixed and optimized my scoring code a little more
• Altered unit claim to consider all 6 spots for units, not left to right.
• Shields played to Monasteries only work once and lock themselves. CTRL Z if you dropped this by accident.
• Added some automation for Night Tactic 6
• Changed Artifact claiming to be the same as the other claim buttons

Opdatering: 25. nov. 2019 kl. 2:56

• Round increasing and decreasing activates the tactic removal routine correctly now

Opdatering: 23. nov. 2019 kl. 22:07

• Recorded some more scenario settings, so they don't reset on CTRL+Z, or reload

Opdatering: 23. nov. 2019 kl. 15:57

• Rampage tokens won't spawn if player avatar is on the hex.
• Fixed Rampage being used when not selected.