Space Engineers

Space Engineers

Whip's Artificial Horizon Redux
Se afișează 1-10 din 18 intrări
< 1  2 >
Actualizare: 14 oct. 2024 @ 11:30

Version 1.12.8

Summary
Fixed newly introduced type deduction issue with MathHelper.Clamp

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/13007dcf500ffe21d48d2a33cb22b7f5e687191a

Actualizare: 15 febr. 2024 @ 10:39

Version 1.12.7
Changelog[github.com]

Added altitude offset, minor visual changes to minimize horizontal width

Actualizare: 17 ian. 2024 @ 15:05

Version 1.12.2
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/573327ace0641b0489a0c2758d8068be5161cbba

Added acceleration mode enum to allow users to switch between m/s2 and g's for accel display. Also added units to displayed quantities.

Actualizare: 10 mart. 2022 @ 14:48

Version 1.10.2
  • Added animated title screens

Actualizare: 22 apr. 2021 @ 14:39

Version 1.9.1
  • Changed how script background is set to help with sync

Actualizare: 3 ian. 2021 @ 11:59

Version 1.9.0
  • Added vertical speed indicator
  • Improved text box text centering
  • Gave pull up text box more padding so text is easier to read
  • Centered subtext to avoid clipping on some text panels

Actualizare: 1 dec. 2020 @ 11:35

Version 1.8.1
  • Added buffered average to terrain derivative to smooth out noise
  • Made use of bugfixes to Ini

Actualizare: 12 iun. 2020 @ 11:33

Version 1.7.0
  • Workaround for Keen's broke ass sprite caching system. Sprites will now be forced to draw on servers periodically.

Actualizare: 1 mai 2019 @ 17:45

Version 1.5.0
  • Added collision imminence indicator. Two arrows will move towards the center of the screen the sooner a collision is detected

Actualizare: 30 apr. 2019 @ 18:43

Version 1.4.6
  • Reverted "Collision warning time threshold" back to 5 seconds after my shit reflexes lead to me smashing into the ground (Better safe than sorry)