Team Fortress 2

Team Fortress 2

Frenchman's Formals
Showing 1-6 of 6 entries
Update: 6 Jan, 2016 @ 5:02pm

Update: 25 Sep, 2013 @ 7:19am

Vertex normals blended in with default coat.

Adjusted normal and diffuse textures to improve blending with default coat.

Update: 24 Sep, 2013 @ 3:53pm

Update: 24 Sep, 2013 @ 3:48pm

Update: 27 Aug, 2013 @ 7:09am

Adjusted texture to reduce/stop mipmap errors at range.

Still have to correct some coat vertex normals.

Update: 23 Aug, 2013 @ 12:33am