Left 4 Dead 2

Left 4 Dead 2

Water
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更新于:10 月 5 日 下午 10:28
作者:Henrietta

$flashlighttint value all set to 0.01

更新于:2 月 4 日 上午 7:50
作者:Henrietta

更新于:1 月 7 日 上午 11:12
作者:Henrietta

更新于:2024 年 10 月 26 日 下午 5:12
作者:Henrietta

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

更新于:2023 年 8 月 10 日 下午 8:35

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

更新于:2023 年 6 月 27 日 下午 7:42

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

更新于:2023 年 5 月 29 日 下午 9:54

更新于:2023 年 5 月 29 日 下午 9:29

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

更新于:2023 年 2 月 14 日 上午 7:48

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

更新于:2022 年 11 月 16 日 下午 8:06

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.