Garry's Mod

Garry's Mod

Easy Bonemerge Tool
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Uppdatering: 22 mar, 2024 @ 17:09

* Bonemerged props now support submaterials by default.

Uppdatering: 13 mar, 2023 @ 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Uppdatering: 2 sep, 2022 @ 13:00

Added integration with Easy Bodygroup Tool

Uppdatering: 1 sep, 2022 @ 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Uppdatering: 28 aug, 2022 @ 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Uppdatering: 11 aug, 2022 @ 12:11

Fixed bone merged entities duplicating on bone merge

Uppdatering: 24 sep, 2021 @ 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Uppdatering: 13 jul, 2020 @ 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Uppdatering: 8 sep, 2019 @ 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Uppdatering: 3 apr, 2018 @ 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.