Garry's Mod
Easy Bonemerge Tool
Se afișează 1-10 din 28 intrări
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Actualizare: 22 mart. 2024 @ 17:09

* Bonemerged props now support submaterials by default.

Actualizare: 13 mart. 2023 @ 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Actualizare: 2 sept. 2022 @ 13:00

Added integration with Easy Bodygroup Tool

Actualizare: 1 sept. 2022 @ 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Actualizare: 28 aug. 2022 @ 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Actualizare: 11 aug. 2022 @ 12:11

Fixed bone merged entities duplicating on bone merge

Actualizare: 24 sept. 2021 @ 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Actualizare: 13 iul. 2020 @ 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Actualizare: 8 sept. 2019 @ 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Actualizare: 3 apr. 2018 @ 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.