Garry's Mod

Garry's Mod

Easy Bonemerge Tool
Näytetään 1–10 / 28
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Päivitys: 22.3.2024 klo 17.09

* Bonemerged props now support submaterials by default.

Päivitys: 13.3.2023 klo 13.46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Päivitys: 2.9.2022 klo 13.00

Added integration with Easy Bodygroup Tool

Päivitys: 1.9.2022 klo 13.22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Päivitys: 28.8.2022 klo 8.17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Päivitys: 11.8.2022 klo 12.11

Fixed bone merged entities duplicating on bone merge

Päivitys: 24.9.2021 klo 12.58

* Fixes for effects bonemerged to effects not working correctly after duplication

Päivitys: 13.7.2020 klo 14.55

*Fixed invalid bones counting as shared bones by the compatibility checker

Päivitys: 8.9.2019 klo 9.32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Päivitys: 3.4.2018 klo 8.22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.