Arma 3
Nimitz Experimental Build
Viser 11–20 av 71 bidrag
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Oppdatering: 13. okt. 2023 @ 0.12

2023-10-13 scripts
- Add fake acceleration to launch sequence
- Make launch parameter customizable via ttt_nimitz_launchVMS stored in the plane

Oppdatering: 12. okt. 2023 @ 5.56

Oppdatering: 12. okt. 2023 @ 5.51

2023-10-12 scripts
- Use keyframe animations for launch script
2023-10-11 model
- Fix locker geo lod
- Add Peral Airfield Logistics deck tractor to composition fully dressed
- Add lockers to composition fully dressed
- Fix AA1 and AA4 placement, was too low and spawned in the floor
- Add elevator Foul check for flight ops

Oppdatering: 9. okt. 2023 @ 18.46

2023-10-10 scripts
- Really delete/cleanup timeline after use
- Check deck status (Foul/Clean) before taxi attempt

Oppdatering: 8. okt. 2023 @ 23.04

2023-10-09 scripts
- Delete timeline after use

Oppdatering: 6. okt. 2023 @ 10.14

2023-10-06 config
- Make Take-Off Flight Ops controllable from Eden
- Delay Flight Ops plane crew spawning

Oppdatering: 5. okt. 2023 @ 4.55

2023-10-05 scripts
- add Take-Off Flight Ops using keyframe animations, kudos Ampersand

Oppdatering: 25. sep. 2023 @ 19.23

2023-09-26 scripts
- Respect height upon wire grappling in arrest
- Remove debugging info when landing on the CV

Oppdatering: 21. sep. 2023 @ 17.38

2023-09-22 textures, model, scripts
- add CVN 73 aft mast
- transplant radar from 73 to 71 aft mast
- add optional compositions

Oppdatering: 12. sep. 2023 @ 4.19

Hotfix because of missing model parts