Arma 3
Nimitz Experimental Build
Viser 61-70 af 71 forekomster
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Opdatering: 28. jan. 2020 kl. 11:21

Allow Firewill's F-14 to be used for populate carrier.
Update and fix the island slightly.

Opdatering: 16. aug. 2019 kl. 11:53

2019-08-16 init
- planeInit/heloInit/camanInit is now spawned rather than called to prevent race when using Zeus in MP
- use new bikey (tetet_nimitz_exp)

Opdatering: 21. juli 2019 kl. 11:09

2019-07-21
- automatically attach AI pilots to the cat before launching
- fourth parameter of ttt_fnc_planeStart needs to be true for that, false and the plane won't be attached
- added Belknap pole
- added cat shuttle to things
- cleanup script for launch crew that deletes them after 120 seconds

Opdatering: 5. juli 2019 kl. 13:04

2019-07-05
- fix auto sync loop

Opdatering: 30. maj 2019 kl. 6:58

2019-05-30
- remove old RSC classes from nimitzfunctions config.cpp
2019-05-28
- integrate Odyseys new island and lower deck
2019-05-22
- expose reset wires and cat to ground floor island action
- fix reset cat for launch crew
- fix air defense direction
- improve ambiance 3 to be less error prone
- add CBA keybinds for crane operation, ctrl-wsqe, keys need to be tapped
2019-05-21
- fix duplicate actions
- check for variable before adding action
- only add action where vehicle/unit is local
2019-04-21
- bug fixes on island
- add reworked carrier_9 by Odyseus
- add needed rvmat and textures for carrier_9
- re-add dll-tow to stay backward compatible
2019-04-07
- added Odyseus' reworked island
- remove joe_nauticalbridge as it's integrated now
- place air defenses with setPosASL rather than setPos
- remove dll-tow
2019-04-01
- added LSO platform

Opdatering: 29. maj 2019 kl. 12:14

2019-05-22
- expose reset wires and cat to ground floor island action
- fix reset cat for launch crew
- fix air defense direction
- improve ambiance 3 to be less error prone
- add CBA keybinds for crane operation, ctrl-wsqe, keys need to be tapped
2019-05-21
- fix duplicate actions
- check for variable before adding action
- only add action where vehicle/unit is local

Opdatering: 30. apr. 2019 kl. 22:26

2019-05-01
- fix scrollbar problem, thx for Drift_91's bug report

Opdatering: 21. apr. 2019 kl. 12:46

2019-04-21
- bug fixes on island
- add reworked carrier_9 by Odyseus
- add needed rvmat and textures for carrier_9
- re-add dll-tow to stay backward compatible

Opdatering: 6. apr. 2019 kl. 23:24

2019-04-07
- added Odyseus' reworked island
- remove joe_nauticalbridge as it's integrated now
- place air defenses with setPosASL rather than setPos
- remove dll-tow
2019-04-01
- added LSO platform
2019-03-30
- Fix landing statistics, available in the island ground floor
2018-12-25
- fixed general quarters sound on island base
2018-12-09
- replaced bombs with new weapons cart on weapons elevator
- add radar to island
- inherit from B_Radar_System_01_F for ttt_nimitz_radar

Opdatering: 29. mar. 2019 kl. 17:11

2019-03-30
- Fix landing statistics, available in the island ground floor