Garry's Mod

Garry's Mod

Quake SWEPs
Visar 11–20 av 23 poster
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Uppdatering: 11 apr, 2015 @ 15:53

- Improved entity pickup code
- Bugfixes

Uppdatering: 22 feb, 2015 @ 9:44

Small improvements

Uppdatering: 21 feb, 2015 @ 10:08

- Added Quakeguy playermodel
- Changed weapon positions
- Improved Super Nailgun animation
- Improved textures
- Weapons are more faithful now

Uppdatering: 17 jan, 2015 @ 4:30

- Added Darkplaces weapon bobbing style (q1_bobstyle 2)

Uppdatering: 28 jul, 2014 @ 21:52

- Added more playersounds
- Added original viewbobbing
- Improved Axe
- Small Health and Megahealth are like original game now
- Bugfixes

Uppdatering: 3 apr, 2014 @ 13:23

- Added Quake-like viewmodel bobbing
- Added software skins
- Small improvements

Uppdatering: 10 mar, 2014 @ 15:24

- Fixed game crash if client doesn't have addon
- Fixed sound overlapping (Nailgun, Super Nailgun, Thunderbolt)
- Fixed worldmodel position on some playermodels
- Entities won't respawn in singleplayer
- Other bugfixes

Uppdatering: 16 feb, 2014 @ 14:38

small improvements

Uppdatering: 1 feb, 2014 @ 6:55

Added powerups

Uppdatering: 28 jan, 2014 @ 7:10

something