Garry's Mod
Quake SWEPs
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Aggiornamento: 5 gen 2022, 9:57

- Added FCVAR_REPLICATED flag to q1_sv_thunderbolt_maxdist convar
- Removed bullet tracers if Quake particles are activated
- Got rid of some soundscripts

Aggiornamento: 4 gen 2022, 15:56

- Added Biosuit powerup
- Added 3D lightning effect
- Added impact particles
- Added cl_ or sv_ prefix to convars
- Improved particle effects
- Fixed bugs

Aggiornamento: 23 ago 2021, 15:53

None Provided

Aggiornamento: 19 ago 2021, 17:38

Added HQ sounds for weapons and items

Aggiornamento: 6 ott 2020, 10:44

- Recoded powerups
- New crosshair rendering method
- "Software mode" affects particles as well
- Small code improvements

Aggiornamento: 29 set 2020, 7:18

Fixed projectiles be able to touch triggers (lol)

Aggiornamento: 29 set 2020, 1:40

Ammo fallback system for awesome people who have 1000+ addons installed

Aggiornamento: 24 set 2020, 6:36

- New particle effects
- Fixed Big Nail Pack giving wrong amount of ammo
- New shotgun world model

Aggiornamento: 28 lug 2015, 10:47

- Fixed worldmodel physics
- Small improvements

Aggiornamento: 6 lug 2015, 3:02

None Provided