Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Mostrando 1-5 de 5 aportaciones
Actualización: 26 MAY 2020 a las 12:43 p. m.

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Actualización: 25 MAY 2020 a las 10:50 a. m.

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Actualización: 2 ABR 2019 a las 11:10 a. m.

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Actualización: 17 MAR 2019 a las 12:52 p. m.

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Actualización: 15 MAR 2019 a las 2:24 p. m.