Sid Meier's Civilization VI

Sid Meier's Civilization VI

FortifAI
Viser 1-5 af 5 forekomster
Opdatering: 26. maj 2020 kl. 12:43

Fixes
- Messages will work again

Improvements
- Messages has been adjusted to the current system

Opdatering: 25. maj 2020 kl. 10:50

Compatibility
- Upgraded the code-base to the current patch

Enhancements
- Added config file to allow scaling of the entire AI-hardness

Fix
- Fixed some minor issues and typos

Opdatering: 2. apr. 2019 kl. 11:10

Balance
- Tweaks based on feedback by Galindus
- Aggregated Ai-Gold Messages (reduce message spam)
- Rewritte entire code base to increase compatibility with other mods

Opdatering: 17. mar. 2019 kl. 12:52

Balance
- Slowed grievance-decay by a degree
- Sieged heal-performances of the AI is now scaled to the AI-era, the higher the era, the more efficient is the siege a human player lays on a AI city. This should make it more viable taking AI cities in later game eras

Fix
- Error on promoting AI units upon death of one of thier own

Opdatering: 15. mar. 2019 kl. 14:24