Space Engineers

Space Engineers

Tiered Tech Blocks
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Uppdatering: 5 feb, 2020 @ 10:59

- Rebalanced Weapons (Range has been unified. Damage, Rate of Fire and Precision have been increased slightly to still make tiered weapons worth it)
- Added Icon for Stone Incinerator
- Removed Gravel-output from Stone Incinerator

Uppdatering: 22 dec, 2019 @ 6:03

- SafeZone do no longer accept anything besides ZoneChips
- SafeZones no lange have near infinite storage

Uppdatering: 22 dec, 2019 @ 4:56

Ignore this Version (it did not do anything)

Uppdatering: 24 nov, 2019 @ 2:58

- Fixed droprates from unknown signals (less exotic, more common and rare)

Uppdatering: 17 nov, 2019 @ 0:50

- Stone Incinerator no longer produces gravel (should've been like this)

Uppdatering: 17 nov, 2019 @ 0:44

- Fixed SafeZones not having an inventory

Uppdatering: 8 nov, 2019 @ 8:40

- added Stone Incinerator

Uppdatering: 28 okt, 2019 @ 11:44

- merged a lot of files, which should result in faster loading times
- re-added small hydrogen- and large oxygen-tanks (they were accidentally removed in the last patch)
- added tiered safezones
- added tiered spotlights
- added tiered beacons

Uppdatering: 26 okt, 2019 @ 4:24

- corrected cost for proficient grinder
- made mod compatible with update 193. you might have to search a little now thanks to keen.
- fixed loottables of droppods (they did not drop economy-upgrade stuff)

Uppdatering: 1 sep, 2019 @ 5:25

- fixed bug which altered hydrogen efficiency