Space Engineers

Space Engineers

Tiered Tech Blocks
Mostrando 41-50 de 83 aportaciones
< 1 ... 3  4  5  6  7 ... 9 >
Actualización: 5 FEB 2020 a las 10:59

- Rebalanced Weapons (Range has been unified. Damage, Rate of Fire and Precision have been increased slightly to still make tiered weapons worth it)
- Added Icon for Stone Incinerator
- Removed Gravel-output from Stone Incinerator

Actualización: 22 DIC 2019 a las 6:03

- SafeZone do no longer accept anything besides ZoneChips
- SafeZones no lange have near infinite storage

Actualización: 22 DIC 2019 a las 4:56

Ignore this Version (it did not do anything)

Actualización: 24 NOV 2019 a las 2:58

- Fixed droprates from unknown signals (less exotic, more common and rare)

Actualización: 17 NOV 2019 a las 0:50

- Stone Incinerator no longer produces gravel (should've been like this)

Actualización: 17 NOV 2019 a las 0:44

- Fixed SafeZones not having an inventory

Actualización: 8 NOV 2019 a las 8:40

- added Stone Incinerator

Actualización: 28 OCT 2019 a las 11:44

- merged a lot of files, which should result in faster loading times
- re-added small hydrogen- and large oxygen-tanks (they were accidentally removed in the last patch)
- added tiered safezones
- added tiered spotlights
- added tiered beacons

Actualización: 26 OCT 2019 a las 4:24

- corrected cost for proficient grinder
- made mod compatible with update 193. you might have to search a little now thanks to keen.
- fixed loottables of droppods (they did not drop economy-upgrade stuff)

Actualización: 1 SEP 2019 a las 5:25

- fixed bug which altered hydrogen efficiency