Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
Showing 161-170 of 177 entries
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Update: 21 Mar, 2019 @ 12:12pm

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Update: 20 Mar, 2019 @ 12:35pm

-Added body system

Update: 17 Mar, 2019 @ 10:24am

-Added controller offset settings
-Better default weapon angles (for vive controller)

Update: 17 Mar, 2019 @ 6:35am

-fixed an incorrect filename in the module update message

Update: 17 Mar, 2019 @ 5:00am

-added snap turning

Update: 17 Mar, 2019 @ 1:44am

-added very basic locomotion

Update: 16 Mar, 2019 @ 10:26pm

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Update: 16 Mar, 2019 @ 8:42am

-removed an unnecessary hook

Update: 16 Mar, 2019 @ 8:32am

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Update: 15 Mar, 2019 @ 7:36am

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)