Garry's Mod
VRMod - Experimental Virtual Reality
Mostrando 161-170 de 177 aportaciones
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Actualización: 21 MAR 2019 a las 12:12 p. m.

-the physical player entity is no longer attached to a controller, this fixes some character lighting issues

Actualización: 20 MAR 2019 a las 12:35 p. m.

-Added body system

Actualización: 17 MAR 2019 a las 10:24 a. m.

-Added controller offset settings
-Better default weapon angles (for vive controller)

Actualización: 17 MAR 2019 a las 6:35 a. m.

-fixed an incorrect filename in the module update message

Actualización: 17 MAR 2019 a las 5:00 a. m.

-added snap turning

Actualización: 17 MAR 2019 a las 1:44 a. m.

-added very basic locomotion

Actualización: 16 MAR 2019 a las 10:26 p. m.

-more internal improvements to how input is handled in the addon
-fixed floating error model seen by some people

Actualización: 16 MAR 2019 a las 8:42 a. m.

-removed an unnecessary hook

Actualización: 16 MAR 2019 a las 8:32 a. m.

-internal improvements to poses/actions, related code is a bit nicer
-controller bindings have proper names
-added new binds such as secondary fire, flashlight, voice chat
-added warning when the game window is not in focus
-fixed toolgun trace not originating from vr viewmodel in some cases

Actualización: 15 MAR 2019 a las 7:36 a. m.

Fixed monitors not drawing (such as the holographic displays in the HL2 maps)